Vine Beast
![(image)](../../pics/add-ons$War_of_Legends$images$units$elementals$vine-beast.png)
Vine Beasts are clumps of vines, thorns and other plant parts manifested in the form of a tiger. They are somewhat good at hiding in the forest and are capable of drawing energy from a forest in order to replenish its health.
Special Notes: This unit will recover 5 HP per turn while in a forest. The effects of poison will not be prolonged or cured.
Information
Advances from: | Wisp |
Advances to: | Vine Tiger |
Cost: | 14 |
HP: | 33 |
Movement: | 6 |
XP: | 36 |
Level: | 1 |
Alignment: | neutral |
ID | Vine Beast |
Abilities: | sylvan revitalisation |
Attacks (damage - count)
![]() | claws melee | 5 - 4 blade | |
![]() | thorns ranged | 3 - 3 pierce |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 20% | |
---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | -20% | |
![]() |
cold | 0% | ![]() |
arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 50% |
![]() |
Cave | 3 | 30% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 1 | 70% |
![]() |
Frozen | 2 | 30% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 2 | 30% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 50% |